Native iOS development with SwiftUI

Apple's own framework, for products where the best possible iPhone experience matters more than an Android version on day one. Health, fitness and finance apps that lean on Apple's platforms belong here.

About two minutes. No brief needed.

Ovom CareOvom Care patient app with a treatment schedule and appointments
From our wider mobile portfolio: Ovom CarePatient app, treatment information and monitoring with custom IoT integrations.Built with React Native · Node.js
What we deliver
Native iPhone app, integrations and App Store release
Example budget

From £6,000

Up to 8 screens. One mobile platform. Add more screens and features later.

Typical MVP timeline

6–12 weeks

Scope and launch date agreed in week one.

The starting build assumes supplied designs and a standard schedule. Design, login, integrations and additional platforms are priced as additions. Hosting, subscriptions and support are scoped separately. Adjust this example to fit your product.

What SwiftUI is

SwiftUI is Apple's declarative framework for building interfaces across iPhone, iPad, Mac, Apple Watch and Apple TV. Introduced in 2019, it has become the standard way to build new iOS apps, replacing much of the older UIKit approach with far less code.

Interfaces adapt to screen sizes, Dynamic Type and Dark Mode automatically, and Xcode previews show a screen as you write it, so design and engineering stay close.

Why founders choose it

The experience iPhone users expect

A fully native app: system gestures, animation and accessibility behave exactly as they do in Apple's own apps, with nothing lost in translation.

Less code, faster changes

SwiftUI's declarative style removes a large share of the boilerplate UIKit needed. Previews and a single language keep iteration fast, which is how a new build reaches your phone every Friday.

The whole Apple ecosystem

Share most of the code across iOS, iPadOS, macOS, watchOS and tvOS. A companion Watch app or a Mac version is an increment, not a second project.

Apple services, first-class

Sign in with Apple, Apple Pay, HealthKit, CloudKit, iCloud sync and ARKit integrate with little configuration, so features that would be expensive elsewhere are quick here.

How the work runs

Week one is two scoping sessions that end with a screen list, a fixed price and a launch date in writing. Design follows Apple's Human Interface Guidelines. From week two we build in short sprints with a weekly TestFlight build, then handle App Store submission and review. The repository is yours from day one.

The stack we use

Swift and SwiftUI, Swift Concurrency and Combine, SwiftData or Core Data for storage, CloudKit, Firebase or Supabase for backends, Apple Pay and HealthKit where the product needs them, and XCTest with CI that signs and uploads every build.

Questions founders ask about SwiftUI

Should I choose SwiftUI or a cross-platform framework?
If your users are on iPhone first and you want the most polished iOS experience, SwiftUI is the clear choice. If you need Android at launch, React Native or Flutter gets you both platforms from one codebase. We help you decide on the discovery call.
How much does a SwiftUI app cost?
Start from £6,000 for up to eight screens on one platform, then add screens and features as the product grows. Design, login, integrations and additional platforms are priced separately. The calculator gives you a live estimate in about two minutes, and the price is fixed in writing after the two week-one scoping sessions.
How long does it take?
Most MVPs ship in 6 to 12 weeks. Launches with complex integrations or several platforms typically take 12 to 20 weeks. You get an installable build every Friday from the second week.

Ready to build for iPhone?

Get a price in about two minutes, or tell us what you're building and an engineer replies within one working day.